The Thirteenth International Conference on Advances in Multimedia

MMEDIA 2021


Multimedia



INVITATION:

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Please consider to contribute to and/or forward to the appropriate

groups the following opportunity to submit and publish original

scientific results to:

- MMEDIA 2021, The Thirteenth International Conference on Advances in

Multimedia

MMEDIA 2021 is scheduled to be April 18 - 22, 2021 in Porto, Portugal

under the NexComm 2021 umbrella.

The submission deadline is January 19, 2021.

Authors of selected papers will be invited to submit extended article

versions to one of the IARIA Journals: https://www.iariajournals.org

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============== MMEDIA 2021 | Call for Papers ===============



CALL FOR PAPERS, TUTORIALS, PANELS



MMEDIA 2021, The Thirteenth International Conference on Advances in

Multimedia



General page: https://www.iaria.org/conferences2021/MMEDIA21.html



Submission page: https://www.iaria.org/conferences2021/SubmitMMEDIA21.html



Event schedule: April 18 - 22, 2021



Contributions:

- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters:  slide only [slide-deck posted at www.iaria.org]

- presentations: slide only [slide-deck posted at www.iaria.org]

- demos: two pages [posted at www.iaria.org]



Submission deadline: January 19, 2021



Extended versions of selected papers will be published in IARIA

Journals:  https://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.:

https://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library:

https://www.thinkmind.org



The topics suggested by the conference can be discussed in term of

concepts, state of the art, research, standards, implementations,

running experiments, applications, and industrial case studies. Authors

are invited to submit complete unpublished papers, which are not under

review in any other conference or journal in the following, but not

limited to, topic areas.



All tracks are open to both research and industry contributions, in

terms of Regular papers, Posters, Work in progress,

Technical/marketing/business presentations, Demos, Tutorials, and Panels.



Before submission, please check and comply with the editorial rules:

https://www.iaria.org/editorialrules.html



MMEDIA 2021 Topics (for topics and submission details: see CfP on the site)



Call for Papers: https://www.iaria.org/conferences2021/CfPMMEDIA21.html



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MMEDIA 2021 Tracks (topics and submission details: see CfP on the site)



Trends in processing multimedia information

Dealing with Big data and media; Processing swarm-data and

self-organizing; Trimming similar data; Processing high speed and

sensitive information; Dealing with sparsity and distribution of

information; Classification and semantic of Big Data; Processing Huge

data and Deep data; Graph data storage; Data analytics and multimedia;

Visualizing and multimedia; Mobile data and multimedia; Signal

processing and multimedia



Fundamentals in multimedia

Multimedia systems, architecture, and applications; New multimedia

platforms; Multimedia architectural specification languages; Theoretical

aspects and algorithms for multimedia; Multimedia content delivery

networks; Network support for multimedia data; Multimedia data storage;

Multimedia meta-modeling techniques and operating systems; Multimedia

signal coding and processing (audio, video, image); Multimedia

applications (telepresence, triple-play, quadruple-play, …); Multimedia

tools (authoring, analyzing, editing, browsing, …); Computational

multimedia intelligence (fuzzy logic, neural networks, genetic

algorithms, …); Intelligent agents for multimedia content creation,

distribution, and analysis; Multimedia networking; Wired and wireless

multimedia systems; Distributed multimedia systems; Multisensor data

integration and fusion; Multimedia and P2P; Multimedia standards



Multimedia content and modeling

Interfaces for multimedia creation; Multimedia streaming and services;

Image modeling and editing; Audio modeling and transformation; Video

modeling and transformation; Image recognition; Multimedia databases;

Multimedia coding and encryption; Multimedia modeling for learning

content; Multimedia description languages; Image clustering; Media

fusion for communication and presentation



Self-organizing multimedia architectures

Self-organization in multimedia systems; Self-organization in multimedia

communities; Self-organized multimedia networks; Multimedia content

distribution and consumption; Adaptive multimedia interfaces; Multimedia

retrieval



Multimedia content-based retrieval and analysis

Multimodal data analysis; Multimedia databases; Semi-automatic and

automatic methods for multimedia annotation; Image/video/audio

databases; Content-based image retrieval; Semantics-based search and

integration of multimedia and digital content; Multimedia data modeling,

indexing, and mining; Statistical modeling of multimedia data;

Multimedia extraction and annotation; Content search/browsing/retrieval;

Internet imaging and multimedia; Multimodal content analysis; Multimedia

abstraction and summarization; Semantic analysis of multimedia data;

Media assimilation and fusion



Perception and cognition for multimedia users

Quality of experience; Relevance feedback; Human-computer interaction;

Multimodal interaction; Multimodal user interfaces; Mobile user-centered

interfaces; Peer-to-peer multimedia systems and streaming; Pervasive and

interactive multimedia systems (digital TV, mobile systems, gaming,…);

Multimedia in personal, sensor and ad-hoc networks; Visualization and

virtual reality; Intelligent browsing and visualization; Perception and

cognition; Perception and modeling of the environment; Multimedia

collaboration; Social networking



Multimedia ontology

Multimedia semantics; Emergent semantics; Media ontology learning;

Ontology for media web mining; Multimedia ontologies; Multimedia

information management; Approaches using metadata standards; Conceptual

clustering; Modeling and recognition of visual objects and actions



Mobile and ubiquitous multimedia

Architectures, protocols, and algorithms for multimedia mobility;

Middleware and distributed computing support for mobile and ubiquitous

multimedia; Mobile and ubiquitous multimedia in intelligent

transportation systems; Enabling platforms for mobile multimedia;

Roaming and limited bandwidth; Intermittent connectivity; Streaming

mobile multimedia; Mobile multimedia software architectures; Mobile

multimedia applications and services; Communication and cooperation via

mobile multimedia; Business models for mobile multimedia; Provisioning

of mobile multimedia services; Context-aware mobile and ubiquitous

multimedia; Mobile computer graphics, games and entertainment; Mobile

and ubiquitous multimedia in ad hoc networks; Personalization, privacy

and security in mobile multimedia; Social and regulatory aspects of

mobile multimedia; Multimedia in the Extended Home; Ubiquitous/Seamless

content sharing



Multimedia services

Reliability, availability, serviceability of multimedia services;

Multimedia content distribution services; Real-time multimedia services;

Audio-visual multimedia services; Multimedia signal processing and

communications; Media representation and algorithms; Audio, image, video

processing, coding and compression; Multimedia database, content

delivery and transport; Multimedia service protocols; Mobility of

multimedia services; Internet telephony and hypermedia technologies and

systems; Media enabled eCommerce service; Case studies, field trials and

evaluation of new multimedia services



Multimedia applications

Real-time interactive multimedia applications Adaptive and context-aware

multimedia applications; Ambiance multimedia applications; Media

applications on mobile devices; Multi-modal interaction; Virtual

environments; Personalization; Collaboration, contextual metadata,

collaborative tagging; Web applications; Multimedia authoring;

Multimedia-enabled new applications (eLearning, entertainment,…..);

Cooperative networks and applications; Mobile multimedia applications &

services; Semantic metadata for mobile applications; Semantics enabled

multimedia applications; Semantics enabled networks and middleware for

multimedia applications; Wireless ad-hoc and sensor networks/RFID

applications Industrial use-cases and applications



Multimedia security and content protection

Multimedia security (watermark, encryption,… ); Mobile multimedia

systems and services; Security, privacy, and cryptographic protocols;

Network security issues and protocols; Key management and

authentication; Authentication and access control; Intrusion detection

and prevention; Content protection and digital rights management;

Trusted computing; Information hiding; Protection of user-generated content



Multimedia control and management

Wireless and mobile multimedia network management; Multimedia

measurement, control, and management; Content management and delivery;

IP multimedia system operations and management; Managing the quality of

experience and quality of service; Measuring the quality of performance

in multimedia systems; Mobile multimedia network traffic engineering and

optimization; Monitoring and managing mobile multimedia; Resource

reservation for multimedia services; Multicast and broadcast multimedia

service management; Management of service oriented architectures;

Pricing, accounting and billing for multimedia services



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MMEDIA 2021 Committee:

https://www.iaria.org/conferences2021/ComMMEDIA21.html



Publicity Chairs

Lorena Parra, Universitat Politecnica de Valencia, Spain

Jose Luis García, Universitat Politecnica de Valencia, Spain

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