GCSTA
Game Theory and Decision Science Multimedia Epistemology & Scientific History Film Humanities, Literature & Arts (General) Music & Musicology Visual Arts Crafts, Design & Arts Interdisciplinary Studies (General)
[e]motion
I Graduate Conference on Science and Technology of the Arts
December 9-10th 2021 · Porto, Portugal
Extended Call for Papers
Deadline for submissions: July 15th 2021
Acceptance notification: 31st July 2021
Keynotes and Artist talk
Our relationship with the body and the material world has been transforming following processes of digitalization that were in motion before COVID-19 but, as consequence, were potentially accelerated. It is urgent to foster research on what is the place for physicality and (i)materiality in our time. In this context, the 1st Graduate Conference on Science and Technology of the Arts will focus on the intertwinement of notions of motion and emotion through interdisciplinary approaches from and towards the arts and/or heritage. Please see below detailed descriptions of these fields.
Contributions from the fields of Artistic Practices (Cinema, New Media Art, Digital Art, Music and Sound in particular), Artistic Studies and Cultural Studies, Heritage Studies and Conservation and Restoration are welcome, in multiple formats: papers, performances, artworks and installations, posters, audio-visual and digital essays.
This conference aims to explore and discuss works covering the following themes/topics:
1. [e]motion
It is through our bodies that we understand ourselves, others, the lived world (Merleau-Ponty, 2002). Significant relationships established between body and environment underpin perceptual and affective experiences from which individual concepts, prepositions, and discourses, grow. Physical impressions are blended with cognitive processes as we think, understand, feel through our living (moving!) bodies, as claimed by embodied cognition theories (Varela et al., 2016; Leman, 2016).
In this domain we aim to focus on the role bodily movement assumes as expressive/emotion inducer and mediator of physical and virtual experiences, evoking the concept of motion as a link between past, present, and future, which unfolds in space and time upon the succession of previous positions, and is common to all living forms. Research and artworks centred in motion, emotion, technology, as well as their intertwinements are encouraged, in line with the following topics:
2. commotion
The acceleration of the processes of digitalization, in its present condition, leads to a social acceleration that is responsible for the compression of the present (Rosa, 2013), towards a state of constant and non-stop production (Crary, 2018). The contemporary overexposure to information and images causes innumerous cognitive and emotional transformations (Stalder, 2018), following the project of an economic system based around the production of isolation (Debord, 1967).
With the increase of screen time, propelled by addictive content and algorithms that foster the visibility of emotional and controversial content, our consciousnesses (and our data) become the main asset of the attention economy. Therefore, our ability to develop and engage with communitarian and collective structures and relationships is reduced. At the same time, following Stiegler (2018) proposal of the technological pharmakon, technology might provide the tools and perspectives to critically transform its negative impact into a critical practice of education and resistance. Theoretical proposals and artworks that critically analyse the digital commotion and/or propose forms to expand the forms of contemporary experience, e.g. according to the following topics:
3. onward motion
The disturbances caused by the COVID-19 pandemic had a significant impact on multiple sectors of activity worldwide, including arts and culture. Either by exposing underlying fragilities or by questioning established practices, the pandemic forced museums and other cultural institutions to reconsider audience and public engagement, both online and offline (Grupo de Projeto Museus no Futuro, 2020). Faced with a bleak scenario regarding the recovery of international tourism – a force that has been placed at the heart of growth strategies in its association to cultural heritage (Waterton, Watson, Silverman, 2017) – the focus was shifted to national and local publics. Even so, the acceleration of processes of digitalization, potentialized by the pandemics, resulted in the accentuation of socioeconomic inequalities, behind issues of technology and internet accessibility, affecting cultural and civic participation. Nevertheless, the online pandemic enabled the discussion of emergent topics, at a global level, such as climate change, gender and racial inequality, and (post)colonialism, revealing inherent tensions between cultural localisation and delocalisation processes. Moving forward pandemic times, how can cultural institutions support equality and representation from/within increasingly glocal communities (Robertson, 1995; Gikandi, 2001)? What can be the role of artists and a growingly number of different heritage practitioners (Clark, 2019) to promote participation, inside and outside physical spaces? How can (cultural) heritage contribute to social and economic resilience through the promotion of sustainable practices (Culture 2030 Goal Campaign, 2019)?
We encourage discussion through the submission of essays, papers, case-studies, practice-based research and/or artworks related to the following topics:
Evaluation of the proposals will follow a double-blinded peer-review process. Practice-based and artistic proposals will be object of analysis considering logistic requirements in order to guarantee their fulfilment.