ICNCSG is the premier forum for the presentation of new advances and research results in the field of Computer Science. The conference will bring together a wide audience of academicians, policy makers and practitioners in the domain of interest from around the world.
Topics
Topics of interest for submission include, but are not limited to:
• Algorithms and Bioinformatics
• Augmented and Virtual Reality
• Bayesian Networks
• Big Data and Database Technologies
• Computer Architecture and Real Time Systems
• Computer Graphics & Virtual Reality
• Computer human interaction
• Computer Modeling
• Computer Security
• Computing Practices & Applications
• Database & Information Retrieval
• Data Mining and Knowledge Recovery
• Digital Library
• Digital Signal and Image Processing
• Fuzzy Systems, Soft Computing and Fuzzy Control
• Human-Computer Interaction
• Image and Signal Processing
• Information Retrieval
• Information Security and Privacy Protection
• Information Technology and Information Systems
• Intelligent Mechatronics and Robotics
• Internet of Things and Web of Things
• Knowledge Management and Knowledge Engineering
• Machine learning/AI
• Mobile Computing
• Multimedia Technologies
• Neural Networks
• Pattern Recognition
• Programming Languages
• Safety and Security Critical Software
• System Theory and Control Theory
• Soft Computing
• Software Modelling
• Theoretical Computer Science
• Tools and systems for life-long learning
• Trusted Computing
• Ubiquitous Computing
• Accessibility to Disabled Users
• AI applications in education practice
• Augmented Reality in Education
• Big Data in Education and Learning Analytics
• Collaborative Approaches and Technologies
• Computer-Aided Assessment
• Computer Based Education
• Digital Libraries for E-Learning
• Educational Games and Simulations
• Educational Multimedia
• Emerging Technologies for Learning and Teaching
• ICT and Dyslexic Students
• Intelligent Tutoring Systems
• Learning and Content Management Systems
• Mobile Teaching and Learning Technologies
• Multi-Virtual Environment
• Networked Learning
• Online Learning Environments
• Research Perspectives for e-Learning
• Technology in Education
• Virtual Labs and Virtual Classrooms
• Virtual Reality Learning Environment
• Other relevant topics and applications