International Conference on Entertainment Computing

ICEC 2020


Game Theory and Decision Science Game Theory and Decision Science Software Systems



Call for Papers
All accepted papers will be indexed by EI, and be published in book form in the Springer Lecture Notes in Computer Science (LNCS) series. In addition, selected best papers from the conference will be published in selected SCI Journals and Transactions on Edutainment published by Springer.
Please see the paper submission guidelines here for details on how to submit.
Aims
To encourage computer applications for entertainment and to enhance computer utilization in the home, the technical committee will pursue the following aims:
To enhance algorithmic research on board and card games;
To promote a new type of entertainment using information technologies;
To encourage hardware technology research and development to facilitate implementing entertainment systems;
To encourage non-traditional human interface technologies for entertainment.
Topics
Topics can include but are not limited to:
Digital Games and Interactive Entertainment
Game Design: Theory, Creation & Testing
Interactive Narratives & Digital Storytelling
Entertainment Robots, Toys & Smart Gadgets
Social Media / Social Computing Entertainments
New Genres of Interactive & Digital Entertainment
Design and Analysis
Game Design: Theory, Creation & Testing
Interactive Narratives & Digital Storytelling
Entertainment Robots, Toys & Smart Gadgets
Social Media / Social Computing Entertainments
New Genres of Interactive & Digital Entertainment
Interactive Art, Performance and Novel Interactions
Digital Art & Installations
Virtual/Augmented/Mixed Reality & Entertainment
Ubiquitous/Pervasive Entertainment
Sound, Music & Performance
TransMedia and Entertainment
Entertainment Devices, Platforms & Systems
Digital Entertainment Hardware & Devices
Entertainment for Nomadic Users
Ambient Entertainment
Digital Broadcasting and Digital Cinema
Interactive Television and Broadcasting(
Theoretical Foundations and Ethical Issues
Experiential Aspects in Entertainment
Emotions and Affective Interaction
Theoretical Basis of Entertainment
Social / Cultural Impacts of Digital Entertainment
Issues of Public Relations & Advertising Through Entertainment
Entertainment for Purpose & Persuasion
Serious & Learning Games
Games for Health & Well-Being
Games For Change & Social Impact Games
Exergaming
Advergames and Digital Marketing
Computational Methodologies for Entertainment
Artificial Intelligence & Machine Learning for Entertainment
Procedural Content Generation
Computer Graphics & Visual Effects
Big Data in Entertainment
Security & Privacy in Entertainment
Submission Deadlines
Submissions due of paper: 10th May, 2020
Notifications to authors: 25th June, 2020
Camera-ready: 10th July, 2020
Tutorial/Workshop proposals: 24th March, 2020
Doctoral Consortium applications: 1st August, 2020