First International Workshop on Tools for Creating XR Media Experiences

WTXRM 2020


Artificial Intelligence



The workshop is in conjunction with IEEE ICME 2020 conference, 6-10 July 2020, London.
Workshop homepage is at https://icme2020workshopxr.wordpress.com/
This workshop asks for original contributions on new approaches, technologies and tools for creating, processing and delivering interactive XR media
(3D/CGI content/point clouds, 360° video, 3DoF+/6DoF video, volumetric video, spatial audio…).
Topics of interest include, but are not limited to:
• Efficient XR content acquisition and representation
• Compression and delivery to various platforms (HMD, smartphones, SmartTV / HbbTV, Web, …)
• Subjective and objective assessment of XR scenarios (content quality, experiences…)
• Semantic understanding of XR content (depth estimation, semantic segmentation, object recognition, pose estimation, action recognition, audio analysis, etc.)
• Automating the XR content authoring process (e.g. providing automatic content annotation / storytelling)
• Authoring interactions and navigation aids (e.g., elements for moving in time and space, avatars)
• Authoring accessible XR experiences (e.g. subtitles, audio description, audio subtitling, sign language, …)
For more information, see ist website https://icme2020workshopxr.wordpress.com/ and also the respective workshop section at the ICME 2020 conference webseite at https://www.2020.ieeeicme.org/