The 11th International Augmented Humans Conference

AHS 2020


Human Computer Interaction Science & Engineering Education



The Augmented Humans (AH) International Conference will be held in Kaiserslautern, Germany, on March 16-18, 2020, focusing on physical, cognitive, and perceptual augmentation of humans through digital technologies. The plural – humans – emphasizes the move towards technologies that enhance human capabilities beyond the individual and will have the potential for impact on societal scale.

The idea of augmenting the human intellect has a long tradition, the term was coined by Douglas Engelbart in 1962 [1]. Today, many of the technologies envisioned by Engelbart and other are commonplace, and looking towards the future, many technologies which amplify the human body and mind far beyond the original vision are within reach.

Many of the people involved in this conference have shaped the conference and the field in their roles as program chairs, steering committee or authors at previous augment human conferences. As in the augmented human conference in previous years, the conference proceedings will be published in the ACM Digital Library (acceptance pending) as a volume in its International Conference Proceedings Series with ISBN.

[1] Engelbart, Douglas C.. “AUGMENTING HUMAN INTELLECT: A Conceptual Framework.” (1962).

Topics

Digital technologies for physical, cognitive, mental, and perceptional augmentation

Wearable Computing and Ubiquitous Computing for augmenting human capabilities

Bionic systems for amplification and augmentation of human abilities

Exoskeletons and technologies for the amplification of human physical strength and

Physiological sensing for human augmentation, including Brain-Computer Interfaces

Implanted technologies and interfaces

Sensors and Actuators for Smart Artifacts and Smart Textiles

Sensing for Context-Awareness

Augmented Sport

Augmentation technologies for aspects of live (sleep, eating, …)

Augmentation of human health through digital technologies

Technologies to improve human experience and to reduce stress

Training and Rehabilitation Technology

Augmented and Mixed Reality

Applications in Tourism, Games, Art

Aspects of Privacy and Security of Augmented Human Technology