Special Track on Reshaping Learning for All in Immersive Learning Environments through Creative Learning Design @ ILRN 2019

ReLRN@ILRN 2019


Crafts, Design & Arts



ST5. Reshaping Learning for All in Immersive Learning Environments through Creative Learning Design
Overview
Description of the special track topic, themes and relevance: Interest in Learning Design (LD) has been increasing at a steady rate over the last few years. LD has taken advantage of technological innovations and available pedagogical models to develop systematic methods that enable learning designers to create learning experiences that meet expectations and skills required by 21th-century education. As the adoption of immersive learning continues to expand, it becomes necessary to provide systematic, sustainable, and scalable approaches that exploit technology-rich ubiquitous learning environments to design engaging learning experiences, which fill the gap in the skills needed by the industry and the society, in general, and enable deep learning. Moreover, the community is experiencing a demand for sharing carefully designed immersive learning experiences and best practice that cannot be accommodated only through traditional digital approaches.
The track aims to explore how we can extend the current understanding of the modern context of Learning Design in technology-rich immersive environments and combine formal and informal immersive learning experiences to bridge existing skills gap.
List of Topics relevant to the theme (these are indicative)
Learning design/instructional design models and how these are adopted in immersive learning practice;
Requirements, needs and skills for effective learning design in technology-rich immersive learning environments
Designing immersive learning that integrates formal and informal learning experiences to bridge skills gap, e.g. combining training, re-training or up-skilling with employment;
Analysing the effectiveness of immersive learning designs through learning analytics and learner modelling;
Widening participation and inclusion, e.g. women and disadvantaged young people engaging in STEM, though creative immersive learning design;
Designing immersive learning for up-skilling in areas of high industry demand, e.g. AI, Data Science and Cybersecurity;
Tools for creating and sharing learning designs to support immersive learning.
Author Info
Submitted papers must follow the same guidelines as the main conference submissions. Please visit https://immersivelrn.org/ilrn2019/authors-info/ for guidelines and templates. For submitting a paper to this special track, please use the submission system https://www.easychair.org/conferences/?conf=ilrn2019 , log in with an account or register, and select the track “ST5: Reshaping Learning for All in Immersive Learning Environments through Creative Learning Design” to add your submission.
Special Track Chair:
Patricia Charlton, Dept of Computing and Communications, Open University
George Magoulas, Dept of Computer Science and Information Systems, Birkbeck College, University of London.
PC Program Committee (to be confirmed and extended)
Dr H. Baker, BBC mircrobit foundation, UK.
Prof S.A. Cerri, University of Montpellier, France
Dr S. Dadwal, Northumbria University, UK
Dr W. Holmes, Institute of Educational Technology, Open University, UK
Prof K. Papanikolaou, School of Pedagogical and Technological Education, Greece
Prof A. Poulovassilis, Birkbeck College, University of London, UK
Prof D. Sampson, School of Education, Curtin University, Australia
Dr J. Wild, inasp, International Charity partnering in Africa, Latin America and Aisa, UK Dr R. Sedki, Learning School International (LSi), Switzerland
Contact Email
For more information, please contact gmagoulas@dcs.bbk.ac.uk