The 3rd International conference on Interdisciplinary research on Computer Science, Psychology, and Education

ICICPE 2019


Artificial Intelligence Educational Technology Engineering & Computer Science (General) Psychology Social Psychology Educational Psychology & Counseling



3rd International Conference on Interdisciplinary research on Computer Science, Psychology, and Education (ICICPE’ 2019) will be organized by Korea University together with KIOTS in Vietnam, December 17th to 19th 2019. The main objective of the conference is to provide a platform to the researchers and practitioners from both academia as well as industry to meet and share cutting-edge development in the related fields. The conference looks for significant contributions in the broad areas of the Computer Science, Psychology, and Education in theoretical and practical aspects. The conference will provide the authors and listeners with great opportunities for national and international collaboration and networking among universities and institutions from Korea and abroad for promoting research and developing technologies. It also aims to bring together researchers and scientists to discuss problems and solutions in the area, to identify new issues, and to shape future directions for research. Keeping this objective in mind, ICICPE’ 2019 solicits original contributions in the following non- exclusive lists of areas:

All accepted papers from ICICPE’ 2019 will be published in the conference proceedings and will also be considered for publication in our associated Scopus Indexed journals.

In the 2nd conference, 20 papers were selected for SCOPUS indexed journals, and most of those papers were already published and in final publication process. Program committees hope that many of conference papers will be selected and revised for SCOPUS journals in this 3rd conference.

The organizing committee looks forward to welcoming you all to a fruitful conference with open discussions and important networking to promote high quality research.

[Scope]

Computer Science
– Artificial intelligence and data mining
– Blockchain related to Digital Currency Service and Its Application
– Blockchain Related Law, Policy, Regulation and Ethics
– Bioinformatics and bioengineering
– Big data infrastructure and analysis
– Natural language processing and Information retrieval
– Grid and cloud computing
– Distributed and parallel computing
– Mobile computing and wireless communication
– Software engineering
– Internet of things
– Security, privacy, trust, reputation, and incentive issues

Psycology
– Human computer interaction
– New theories, methods and objectives in computational social science
– Computational models of social phenomena, including behavior modeling
– Quantifying offline phenomena through online data
– Social psychology and personality
– Forecasting of social phenomena
– Algorithms and protocols inspired by human societies
– Equity in social and information systems
– Psychology of programming

Education
– Educational Technology
– E-Learnig and U-Learning
– Brain-based Learning
– Psychology in Education
– Speech Technology
– Learnability/usability of programming languages
– Pedagogical environments fostering computational thinking
– Research on CS/computing teacher thinking and professional development models at all levels
– Learning analytics and educational data mining
– Design-based research, learner-centered design, and evaluation of educational technology supporting computing knowledge development