Computers and Games 2020

CG 2020


Artificial Intelligence



Computers and Games 2020 Conference Santiago de Compostela Spain 8-12 June 2020
In conjunction with ECAI 2020
DESCRIPTION
The conference on Computers and Games (CG 2020) will be held in Santiago de Compostela, Spain, in conjunction with the 23rd Computer Olympiad, the World Computer Chess Championship and the ECAI conference.
The CG conference is an internationally renowned conference that publishes the studies of artificial intelligence applied to computer games.
CG 2020 will be held during June 8-12.
Topics of interest include, but are not limited to:
The current state of game-playing programs for classic and modern board and card games
The current state of programs for puzzles (one-player games)
General Game Playing
Use of machine learning in games
New algorithms and algorithm enhancements for search and knowledge acquisition
The current state of virtual, casual and video games
New theoretical developments in game-related research
Social aspects of computer games
General scientific contribution produced by the study of games
Cognitive research of how humans play games
Capture and analysis of game data
Issues related to networked games
SUBMISSION GUIDELINES
Papers are written in English.
Papers of 8 to 10 pages are preferred.
The maximum length is 12 pages (including references).
IMPORTANT DATES
Submission Deadline: April 15 2020
Acceptance Notification: May 7 2020
CG 2020: 8-12 June 2020
PAPER SUBMISSION
TBA
FEES
Student before or on May 22 : 150 euros
Student after May 22 : 180 euros
Participant before or on May 15 : 200 euros
Participant after May 15 : 250 euros
GENERAL CHAIRS
Tristan Cazenave, Universite Paris-Dauphine, PSL
Jaap van den Herik, Leiden University
Abdallah Saffidine, University of New South Wales
Mark Winands, Maastricht University
PROGRAM COMMITTEE
TBA